Score detail

1.Repeat

The same sequence should be put together to use Score efficiently. You can do that with the Repeat command.

0,10
1,5
RP, 0
2,5

This is a simple example. This sequence is B0 (10) -B1(5)-B0(10)-B1(5)-B2 (5). The first move is jump to 0 and the second is the next sequence. The important thing is to remember how many passes.

0,10
RP,NEXT
1,5
RP,0
2,5

The following is an example using NEXT. This sequence is B0 (10) -B1(5)-B0(10)-B2 (5). The second BANK1 was passed by entering NEXT. Musicians find it a common pattern in sheet music.

0,10
1,5
RP,-2
RP,-3
2,5

This time an example of stacking RP. This sequence is B0 (10) -B1(5)-B0(10)-B1(5)-B0(10)-B1(5)-B2(5). If you stack two, it will repeat 3 times. If branch is negative, subtract from the current number.

0,10
RP1,NEXT
1,5
RP1,0
2,5
RP2,0
3,10

Repeat numbers have 1 and 2. This sequence is B0 (10) -B1(5)-B0(10)-B2(5)-B0 (10) -B1(5)-B0(10)-B2(5)-B3(10). RP1 and RP is the same function. By RP2, the sequence including RP1 is repeated.

0,10
1,5
RP2,NEXT
RP2,-3
2,10
3,5
RP2,NEXT
RP2,-3

(new)When RP2 is used in NEXT, a multi-Score is configured. Repeat is enabled by using the encoder switch and advances to the next sequence. This sequence is B0(10)-B1(5)-B0(10)-B1(5)-…[SW ON]-B2(10)-B3(5)

2.Tempo

The time of the sequence is seconds. Use Tempo when you want to make it a little faster or slower in less than a second. The range of Tempo is from -350 to +99.

TP,-30
0,10
1,10

Tempo slows down with negative values and fast with positive values. Specifying -30 will slow down by 20%.

TP,-30
0,10
TP,30
1,10

Specify tempo as many times as you need. In this case, B0 (10) is 20% slower and B1 (10) is 20% faster.

3.Tune

The bank has a maximum capacity of 32. It may not be enough when you want to change the hue subtly in the sequence. In such a case, let’s use tune. The specified range of tune is +7 to -8.

0,10
TU0+2,5
TU0-2,5
1,10

After BANK0 lights up for 10 seconds, the hue value rises a little and returns to the original value after 5 seconds. The transition is smooth because always Motor works in Ciel mode.

0,10
TU0+2,5
TU2-2,5
1,10

TU2 changes brightness in Ciel mode. In this example, the hue goes up and then the brightness goes down. Elements of TU1 and TU2 change depending on the operation mode.

0,10
TU0+7,2
TU0+7,2
1,10

If you want to make a big change, stack them. Please note that there is no numerical limit verification. In other words, when the brightness is MAX, it disappears when it is raised further.

0,10
CL1,0
1,10
CL2,0

(new) The LED for the rotary encoder can be controlled by Score. CL0 is off, CL1, CL2, CL3 are lit in their respective control colors.

4.Use

If you control multiple units, you will want to record SCORE separately. If USE is specified, SCORE will be recorded in individual units. The specification is valid only once.

USE,0;1
0,10
1,10

Specify the communication number of the unit you want to record by separating it with a semicolon. In this example, Score is recorded at No. 0 and No. 1 even if there are many units.